en:metall
Unterschiede
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Beide Seiten der vorigen RevisionVorhergehende Überarbeitung | |||
en:metall [18.12.2023 13:49] – ↷ Seitename wurde von en:metall auf en:metal geändert dawnoftheuwe | en:metall [28.09.2024 17:56] (aktuell) – angelegt - Externe Bearbeitung 127.0.0.1 | ||
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+ | Back links need sorting | ||
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+ | ====== Metal ====== | ||
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+ | **Metal** is one of the three [[Resources|resources]] in [[pr0game]] and is mined in the [[Metal Mine|Metal Mine]]. | ||
+ | |||
+ | ===== Metal in the Game ===== | ||
+ | |||
+ | ==== Usage ===== | ||
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+ | Metal is required for the construction of all [[Buildings|buildings]], | ||
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+ | ==== Mining and Production ==== | ||
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+ | Metal can be mined by the [[Metal Mine|Metal Mine]], but even without [[Mines|mines]], | ||
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+ | Production per hour: | ||
+ | = ROUND DOWN(30 * LEVEL * 1.1 ^ LEVEL * "set percentage" | ||
+ | |||
+ | The "set percentage" | ||
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+ | ==== Trade ==== | ||
+ | |||
+ | Since metal is the most abundant [[Resources|resource]] in the game, it is also the least valuable. Typically, it is traded as follows: | ||
+ | |||
+ | Metal: | ||
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+ | ==== Metal Surplus ==== | ||
+ | |||
+ | As many research projects and some buildings require comparatively less metal than [[Crystal]], | ||
+ | This can be prevented by disproportionately upgrading the [[Crystal Mine|Crystal Mine]]. However, it is better and more profitable to sell the excess metal. | ||
+ | Furthermore, | ||
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+ | ==== Metal Shortage ==== | ||
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+ | When expanding the infrastructure of a [[Planet|planet]], | ||