en:pirate_base
Unterschiede
Hier werden die Unterschiede zwischen zwei Versionen angezeigt.
| Nächste Überarbeitung | Vorhergehende Überarbeitung | ||
| en:pirate_base [22.07.2026 06:45] – Pirate bases magglish | en:pirate_base [22.07.2026 07:13] (aktuell) – Resources are calculated based on empire or home planet magglish | ||
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| Zeile 50: | Zeile 50: | ||
| ==== Resources ==== | ==== Resources ==== | ||
| - | The pirate base' | + | Based on the [[universum|universe settings]]: |
| + | * The pirate base' | ||
| + | | ||
| + | | ||
| > Example: Player producing 10 000 metal / 5 000 cristal / 2 000 deuterium per hour across their empire, in a universe using 5 hours, gets a pirate base holding 50 000 metal, 25 000 crystal and 10 000 deuterium. | > Example: Player producing 10 000 metal / 5 000 cristal / 2 000 deuterium per hour across their empire, in a universe using 5 hours, gets a pirate base holding 50 000 metal, 25 000 crystal and 10 000 deuterium. | ||
| - | Your **net** hourly production is taken under consideration. | + | Your **net** hourly production is taken under consideration. |
| * A planet running an energy deficit produces proportionally less, and that reduce the pirate base stock once spawned | * A planet running an energy deficit produces proportionally less, and that reduce the pirate base stock once spawned | ||
| Zeile 72: | Zeile 75: | ||
| * **Each type gets its own percentage.** | * **Each type gets its own percentage.** | ||
| - | > Example: You own 1 000light cargo, 1000 heavy cargo and 1000 light fighters. For 50-80% range, your pirate base might spawn with 500 light cargo, 700 heavy cargo and 800 light fighters. | + | > Example: You own 1000 light cargos, 1000 heavy cargos |
| > Ships that are never copied: Espionage probes and Solar satellites. | > Ships that are never copied: Espionage probes and Solar satellites. | ||
| Zeile 98: | Zeile 101: | ||
| ===== Attacking a pirate base ===== | ===== Attacking a pirate base ===== | ||
| - | Attacking a pirate base does not remove it. **Surviving | + | Attacking a pirate base does not remove it. **Survived |
| - | * You can **chip away at it in several waves** | + | * You can **farm it in several waves**. |
| * The base only ever disappears at the weekly reset. | * The base only ever disappears at the weekly reset. | ||
| * **There is no limit on how often you may attack it.** Bash protection does not apply to pirate bases. | * **There is no limit on how often you may attack it.** Bash protection does not apply to pirate bases. | ||
en/pirate_base.1784702753.txt.gz · Zuletzt geändert: 22.07.2026 06:45 von magglish
