en:reparaturdock
Unterschiede
Hier werden die Unterschiede zwischen zwei Versionen angezeigt.
| Beide Seiten der vorigen RevisionVorhergehende ÜberarbeitungNächste Überarbeitung | Vorhergehende Überarbeitung | ||
| en:reparaturdock [04.10.2025 23:01] – [Formula to calculate repairable portion:] thorv | en:reparaturdock [04.10.2025 23:03] (aktuell) – thorv | ||
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| Zeile 47: | Zeile 47: | ||
| '' | '' | ||
| - | + | ^ ^ Recoverable Portion of the Wreck Field | |
| - | ^ ^ Wiederherstellbarer Anteil des Wrackfeldes | + | ^ Level ^ % of WF ^ ^ 30% to DF (Uni Setting) |
| - | ^ Stufe ^ % des WF ^ ^ 30% ins TF (Uni-Setting) | + | |
| | 1 | 25,0% | | 1 | 25,0% | ||
| | 2 | 26,8% | | 2 | 26,8% | ||
| Zeile 62: | Zeile 61: | ||
| | 11 | 60,5% | | 11 | 60,5% | ||
| | 12 | 65,6% | | 12 | 65,6% | ||
| + | |||
| + | |||
| + | ===== Step-by-Step Process ===== | ||
| + | |||
| + | Step 1: | ||
| + | The defender loses their fleet at their own planet, with at least 75% of total fleet points destroyed. | ||
| + | The DF is created according to current settings (DF Fleet + DF Defense). | ||
| + | Everything not included in the DF becomes part of the new Wreck Field. | ||
| + | This occurs even if no Repair Dock is built, meaning the DF is not reduced, and the attacker receives no penalty. | ||
| + | |||
| + | Step 2: | ||
| + | Within 72 hours, the defender can build or already have a Repair Dock and then manually start the repair process via the respective menu. | ||
| + | Any number of ships can be repaired at once. | ||
| + | The number per ship type depends on the Repair Dock level. | ||
| + | Only one repair order can be active at a time. | ||
| + | Unlike the Shipyard, ships are selected all at once before confirmation, | ||
| + | Repairs cost no resources. | ||
| + | |||
| + | Step 3: | ||
| + | Repair time depends on the Shipyard/ | ||
| + | However, even a single Light Fighter (LF) cannot be deployed earlier than 30 minutes after the battle. | ||
| + | The maximum repair time is 12 hours, even for 1,000,000 Deathstars. | ||
| + | |||
| + | Step 4: | ||
| + | After the repair time expires, the player can deploy the repaired ships. | ||
| + | If not manually deployed, this happens automatically 72 hours after the repair order started. | ||
| + | If the player does not repair within 72 hours after the battle, the Wreck Field is deleted upon the next planet update (e.g., by spy probe or player activity). | ||
| + | If a new Wreck Field is created later on the same planet, the 72-hour deletion timer resets. | ||
| + | |||
en/reparaturdock.1759618874.txt.gz · Zuletzt geändert: 04.10.2025 23:01 von thorv
