en:schiffe
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Vorhergehende Überarbeitung | |||
— | en:schiffe [30.10.2024 22:12] (aktuell) – angelegt masterspiel | ||
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+ | ====== Ships ====== | ||
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+ | Ships (rarely called spaceships) are the most important units of [[Pr0game|Pr0game]]. They are produced in the [[Starship Yard|Spaceship Yard]]. | ||
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+ | ===== Ship types ===== | ||
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+ | ==== Transporter ==== | ||
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+ | Transporters are [[ships|spaceships]] that can be used to transport [[raw materials]]. While [[large_transporter|large transporters]] can transport the most resources in relation to their cost, [[small transporter|small transporters]] from [[impulse engine]] level 5 are level 5 are much faster than their large relatives. You should always take transporters with you on raids to capture as many resources as possible, as all warships, with the exception of [[Death Star|Death Stars]], have hardly any cargo capacity. Transporters are also good for delivering resources between planets. Although the [[Death Star]] is a warship, it is also suitable as a transport ship with its cargo capacity of 1 million. | ||
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+ | ==== Warships ==== | ||
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+ | Warships include [[light_jaeger|light fighter]], [[heavy_jaeger|heavy fighter]], [[cruiser|cruiser]], | ||
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+ | ==== Spy probes ==== | ||
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+ | [[spy probe|spy probes]] are designed to spy on other planets. These probes can easily be repelled by other [[ships|spaceships]], | ||
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+ | ==== Colony ships ==== | ||
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+ | With [[colony ship|colony ships]] you can colonize other, uninhabited [[planet|planets]]. If a [[colony ship|colony ship]] colonizes a new planet, the [[ship|ship]] is disassembled and cannot be used again. Even if a return time is specified in the overview, no [[colony ship|colony ships]] will return if colonization is successful. Escort ships will unload any resources they may have brought to the new colony and fly back. However, it is also possible that the [[colony ship|colony ship]] will return if no [[planet|planet]] has been found, or if another player has “beaten you to it”, or if you have reached the maximum number of planets ((depending on astrophysics level)). | ||
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+ | ==== Recycler ==== | ||
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+ | [[Recycler]] are required to clear a [[Debris Field]] (TF) created during a battle. However, their speed is very low. A flight to your own TF takes a maximum of 20 minutes (at 10% speed a maximum of 3 hours and 30 minutes) | ||
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+ | ==== Solar satellites ==== | ||
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+ | [Solar satellites]] generate energy and do not require fields. They can easily be destroyed in battles. The further away a planet is from the sun, the less [[energy]] the satellites provide. | ||
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+ | ===== Base values ===== | ||
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+ | This is a table of all ships for easier comparison. Here you can see the values as well as the costs for the individual ship types. | ||
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+ | ^ Unit ^ Costs ^^^ Combat values ^^^ Other values ^^^^ | ||
+ | ^ ::: ^ [[Metal]] | ||
+ | | [[Solar Satellite]] | 0 | 2.000 | 500 | 200 | 1 | 1 | 0 | 0 | 0 | | | ||
+ | | [[Spy probe]] | 0 | 1,000 | 0 | 100 | 0.01 | 0.01 | 5 | 100,000,000 | 1 | [[Combustion engine]] | | ||
+ | | [[small_transporter|small_transporter]] | 2,000 | 2,000 | 0 | 400 | 10 | 5 | 5,000 | 5,000 / 10,000 | 10 / 20 | [[combustion engine]] / [[impulse engine]] ((from level 5))| | ||
+ | | [[large_transporter|Large Transporter]] | 6,000 | 6,000 | 0 | 1,200 | 25 | 5 | 25,000 | 7,500 | 50 | [[internal combustion engine]] | | ||
+ | | [[Recycler]] | 10,000 | 6,000 | 2,000 | 1,600 | 10 | 1 | 20,000 | 2,000 / 4,000 / 6,000 | 300 | [[combustion engine]] / [[impulse engine]] / [[hyperspace drive]] | | ||
+ | | [[Colony ship]] | 10,000 | 20,000 | 10,000 | 3,000 | 100 | 50 | 7,500 | 2,500 | 1000 | [[combustion engine]] | | ||
+ | | [[Light Fighter]] | 3,000 | 1,000 | 0 | 400 | 10 | 50 | 50 | 12,500 | 20 | [[Combustion Engine]] | | ||
+ | | [[Heavy fighter]] | 6,000 | 4,000 | 0 | 1,000 | 25 | 150 | 100 | 10,000 | 75 | [[Impulse engine]] | | ||
+ | | [[Cruiser]] | 20,000 | 7,000 | 2,000 | 2,700 | 50 | 400 | 800 | 15,000 | 300 | [[impulse engine]] | | ||
+ | | [[Battleship]] | 45,000 | 15,000 | 0 | 6,000 | 200 | 1,000 | 1,500 | 10,000 | 500 | [[Hyperspace drive]] | | ||
+ | | [[Battlecruiser]] | 30,000 | 40,000 | 15,000 | 7,000 | 400 | 700 | 750 | 10,000 | 250 | [[Hyperspace drive]] | | ||
+ | | [[Bomber]] | 50,000 | 25,000 | 15,000 | 7,500 | 500 | 1,000 | 500 | 4,000 / 5,000 | 1,000 | [[impulse engine]] / [[hyperspace drive]] | | ||
+ | | [[Destroyer]] | 60,000 | 50,000 | 15,000 | 11,000 | 500 | 2,000 | 2,000 | 5,000 | 1,000 | [[Hyperspace drive]] | | ||
+ | | [[Death Star]] | 5,000,000 | 4,000,000 | 1,000,000 | 900,000 | 50,000 | 200,000 | 1,000,000 | 100 | 1 | [[Hyperspace Drive]] | | ||
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+ | see also: | ||
+ | |||
+ | * [[Rapidfire|Rapidfire]] | ||
+ | * [[Fleet|Fleet]] | ||
+ | * [[research|Research]] | ||
+ | * [[combat values|combat values]] | ||
+ | * [[combat system|combat system]] | ||
+ | * [[Combat report|Combat report]] | ||