en:ships
Unterschiede
Hier werden die Unterschiede zwischen zwei Versionen angezeigt.
Beide Seiten der vorigen RevisionVorhergehende ÜberarbeitungNächste Überarbeitung | Vorhergehende Überarbeitung | ||
en:ships [18.12.2023 13:51] – gelöscht - Externe Bearbeitung (Unbekanntes Datum) 127.0.0.1 | en:ships [28.09.2024 17:56] (aktuell) – Externe Bearbeitung 127.0.0.1 | ||
---|---|---|---|
Zeile 1: | Zeile 1: | ||
+ | ====== Ships ====== | ||
+ | |||
+ | Ships (rarely called spaceships) are the most important units in [[Pr0game|Pr0game]]. They are produced in the [[Raumschiffwerft|Shipyard]]. | ||
+ | |||
+ | ===== Ship Types ===== | ||
+ | |||
+ | ==== Transporters ==== | ||
+ | |||
+ | Transporters are spaceships that can efficiently transport [[Rohstoffe|resources]]. While [[große Transporter|large transporters]] can carry the most resources relative to their costs, [[kleine Transporter|small transporters]] become significantly faster than their larger counterparts from [[Impulstriebwerk|Impulse Drive]] level 5 onwards. On attacks, it's always advisable to include transporters to loot as many resources as possible, as all warships, except for [[Todessterne|Deathstars]], | ||
+ | |||
+ | ==== Warships ==== | ||
+ | |||
+ | Warships include [[Leichter Jäger|Light Fighters]], [[Schwerer Jäger|Heavy Fighters]], [[Kreuzer|Cruisers]], | ||
+ | |||
+ | ==== Espionage Probes ==== | ||
+ | |||
+ | [[Spionagesonden|Espionage Probes]] are intended for spying on other planets. These probes can easily be repelled by other [[Raumschiffe|spaceships]] since they possess neither [[Angriffsstärke|attack strength]] nor [[Schilde|shields]]. Espionage defense is only made possible by ships. If no ships are stationed at the target, the chance of espionage defense is always 0%. Having many defensive structures does not help against espionage! The number of ships, however, determines the probability that the [[Spionagesonden|Espionage Probes]] will be shot down. However, the attacker still receives an [[Spionagebericht|Espionage Report]], even if no probes return. The more probes sent, the higher the chance of espionage defense, and the more detailed the [[Spionagebericht|Espionage Report]]. The amount of information an [[Spionagebericht|Espionage Report]] contains depends on the number of [[Spionagesonden|Espionage Probes]] and the level of one's own [[Spionagetechnik|Espionage Technology]]. The enemy' | ||
+ | |||
+ | ==== Colony Ships ==== | ||
+ | |||
+ | Colony ships can colonize other, uninhabited planets. When a [[Kolonieschiffen|Colony Ship]] colonizes a new planet, the ship is dismantled and is not reusable. Even if a return time is indicated in the overview, if colonization is successful, no [[Kolonieschiffen|Colony Ship]] will return. Escort ships will unload any resources brought along to the new colony and fly back. However, the [[Kolonieschiffen|Colony Ship]] may return if no planet was found, if another player has " | ||
+ | |||
+ | ==== Recyclers ==== | ||
+ | |||
+ | [[Recycler|Recyclers]] are needed to dismantle a [[Trümmerfeld|Debris Field]] (DF) that has formed after a battle. However, their speed is very low. A flight to one's own DF lasts a maximum of 20 minutes (at a speed of 10%, a maximum of 3 hours and 30 minutes). | ||
+ | |||
+ | ==== Solar Satellites ==== | ||
+ | |||
+ | [[Solar satellite|Solar Satellites]] generate energy and require no fields. They can easily be destroyed in battles. The farther a planet is from the sun, the less [[Energie|energy]] the satellites provide. | ||
+ | |||
+ | ===== Basic Values ===== | ||
+ | |||
+ | This is a table of all ships for easier comparison. Here you can see the values, as well as the costs for each ship type. | ||
+ | |||
+ | ^ Unit ^ Costs ^^^ Combat Values | ||
+ | ^ ::: ^ [[metal|Metal]] | ||
+ | | [[Solarsatellit|Solar Satellite]] | 0 | 2,000 | 500 | 200 | 1 | 1 | 0 | 0 | 0 | | | ||
+ | | [[Spionagesonde|Espionage Probe]] | 0 | 1,000 | 0 | 100 | 0.01 | 0.01 | 5 | 100,000,000 | 1 | [[Verbrennungstriebwerk|Combustion Drive]] | | ||
+ | | [[Kleiner Transporter|Small Transporter]] | 2,000 | 2,000 | 0 | 400 | 10 | 5 | 5,000 | 5,000 / 10,000 | 10 / 20 | [[Verbrennungstriebwerk|Combustion Drive]] / [[Impulstriebwerk|Impulse Drive]] | | ||
+ | | [[Großer Transporter|Large Transporter]] | 6,000 | 6,000 | 0 | 1,200 | 25 | 5 | 25,000 | 7,500 | 50 | [[Verbrennungstriebwerk|Combustion Drive]] | | ||
+ | | [[Recycler|Recycler]] | 10,000 | 6,000 | 2,000 | 1,600 | 10 | 1 | 20,000 | 2,000 / 4,000 / 6,000 | 300 | [[Verbrennungstriebwerk|Combustion Drive]] / [[Impulstriebwerk|Impulse Drive]] / [[Hyperraumantrieb|Hyperspace Drive]] | | ||
+ | | [[Kolonieschiff|Colony Ship]] | 10,000 | 20,000 | 10,000 | 3,000 | 100 | 50 | 7,500 | 2,500 | 1,000 | [[Verbrennungstriebwerk|Combustion Drive]] | | ||
+ | | [[Leichter Jäger|Light Fighter]] | 3,000 | 1,000 | 0 | 400 | 10 | 50 | 50 | 12,500 | 20 | [[Verbrennungstriebwerk|Combustion Drive]] | | ||
+ | | [[Schwerer Jäger|Heavy Fighter]] | 6,000 | 4,000 | 0 | 1,000 | 25 | 150 | 100 | 10,000 | 75 | [[Impulstriebwerk|Impulse Drive]] | | ||
+ | | [[Kreuzer|Cruiser]] | 20,000 | 7,000 | 2,000 | 2,700 | 50 | 400 | 800 | 15,000 | 300 | [[Impulstriebwerk|Impulse Drive]] | | ||
+ | | [[Battleship|Battleship]] | 45,000 | 15,000 | 0 | 6,000 | 200 | 1,000 | 1,500 | 10,000 | 500 | [[Hyperraumantrieb|Hyperspace Drive]] | | ||
+ | | [[Schlachtkreuzer|Battlecruiser]] | 30,000 | 40,000 | 15,000 | 7,000 | 400 | 700 | 750 | 10,000 | 250 | [[Hyperraumantrieb|Hyperspace Drive]] | | ||
+ | | [[Bomber|Bomber]] | 50,000 | 25,000 | 15,000 | 7,500 | 500 | 1,000 | 500 | 4,000 / 5,000 | 1,000 | [[Impulstriebwerk|Impulse Drive]] / [[Hyperraumantrieb|Hyperspace Drive]] | | ||
+ | | [[Zerstörer|Destroyer]] | 60,000 | 50,000 | 15,000 | 11,000 | 500 | 2,000 | 2,000 | 5,000 | 1,000 | [[Hyperraumantrieb|Hyperspace Drive]] | | ||
+ | | [[Todesstern|Deathstar]] | 5,000,000 | 4,000,000 | 1,000,000 | 900,000 | 50,000 | 200,000 | 1,000,000 | 100 | 1 | [[Hyperraumantrieb|Hyperspace Drive]] | | ||