Inhaltsverzeichnis
Distance
The distance indicates the distance between two planets in the unit used in pr0game (within a universe).
Calculation
To calculate the distance, you logically need the coordinates of the two planets. In addition, you must determine the approximate distance between the planets (to be checked in this order!):
- Planets are in a different galaxy:
- Distance = (difference of galaxies) * 20000
- Planets are in different solar systems:
- Distance = (difference of solar systems) * 95 + 2700
- positions of the planets in the solar system differ:
- Distance = (difference in positions) * 5 + 1000
- To your own debris field or from the planet to the moon (and vice versa):
- Distance = 5
Examples and special features
Start | Destination | Distance | Comment |
---|---|---|---|
1:4:3 | 1:4:7 | 1020 | Inside the solar system 4 places away: 4 * 5 + 1000 |
1:5:3 | 1:7:3 | 2890 | 2 systems removed: 2 * 95 + 2700 |
1:5:2 | 1:7:14 | 2890 | Also 2 systems removed, because the Planets have no influence as soon as the system changes. |
1:5:3 | 3:7:5 | 40000 | 2 Galaxies removed: 2 * 20000 |
1:105:8 | 3:427:5 | 40000 | Also 2 galaxies removed, because the systems/planets have no influence as soon as the galaxy changes. |
2:5:3 | 3:227:5 | 20000 | 1 galaxy removed |
1:10:3 | 1:193:5 | 20085 | 183 systems removed. The OGame physics has the unexpected property that from 183 systems it is further than flying to the neighbouring galaxy. |
1:10:3 | 1:403:5 | 40035 |
Fuel consumption
The fuel consumption of a fleet (reduced by 1) is proportional to the distance. This means that twice as much deuterium is flown at twice the distance.
Flight time
The flight time of a fleet (reduced by 10 seconds) is proportional to the square root of the distance. This means that four times the distance only requires twice the flight time.