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Uni 3 Settings


  • Duration of Uni 3: 4 months (Started 01.12.2023)
  • Resource Speed: 2x
  • Fleet Speed: 1x
  • Building Speed: 1x
  • Research Speed: 2.5x
  • 40% of the destroyed fleet goes to DF (Debris Field)
  • 15% of defense goes to DF [only destroyed = 4.5%]
    • Percentage of destroyed defense
    • At 70% rebuild, it is 15% of 30%, which is effectively 4.5% of the complete defense
  • 2 Galaxies
  • 350 Systems
  • Galaxy-Type: Ring
    • Distance from System 1 to System 2 is the same as from System 1 to System 400, System 2 is 2 systems away from 400
  • Delete inactives after 28 days
  • Max moon size: 5500km (26% destruction chance)
  • Bad-Luck Protection for the first moon (work in progress)
    • For the first moon on the account, additional x% are added with each 20% attempt until the moon is created.
    • Example: 2% per attempt → attempt 2 = 22%, attempt 8 = 34%
  • Players are no longer kicked out of U-mode
  • In case of inactivity (i), the player will be kicked out of their alliance and their buddy list will be cleared (not in U-mode)
    • Allows rebuilding a part of the own defending fleet.
    • Approximately 15% - 30% of the fleet not landed in the DF
  • Resource Hideout (working title) (work in progress)
    • Allows resources to be protected depending on daily production. (1%-10%)
    • Metal Storage 5 → 5% of daily metal production is not raidable
    • Crystal Storage 10 → 10% of daily crystal production is not raidable
  • Espionage Technology dependent statistic details
    • Initially, only the total points are visible in the statistics and playercards. Only with researching higher levels of Espionage Technology, details like points in fleet, points in defense, points in research can be seen.
    • Level 0 → Total, Level 2 → Buildings, Level 4 → Research, Level 6 → Fleet, Defense, Battle stats
Settings adopted from Uni 2:
  • Maximizer requirements lowered from (lab 8 and energy technology 5 to lab 4 and energy technology 3)
  • New planet sizes (see chart)
  • Main Planets all have the same temperature (50)
  • The first colony will have the average value in size and temperature (see picture)
  • Expo change (metal, crystal, and Deut find probability the same)
  • Planet setting algorithm (The first 50 planets will be evenly and randomly distributed in all galaxies. After that, 50/50 is randomly placed in an empty system or else in an already filled system with 1-2 planets.)
Position Neue Felderanzahl min. Ø max. Max. Planetentemperatur min. Ø max.
1 96 134 172 220°C 240°C 260°C
2 104 140 176 170°C 190°C 210°C
3 112 147 182 120°C 140°C 160°C
4 118 163 208 70°C 90°C 110°C
5 133 182 232 60°C 80°C 100°C
6 146 194 242 50°C 70°C 90°C
7 152 200 248 40°C 60°C 80°C
8 156 204 252 30°C 50°C 70°C
9 150 198 246 20°C 40°C 60°C
10 142 187 232 10°C 30°C 50°C
11 136 173 210 0°C 20°C 40°C
12 125 156 186 -10°C 10°C 30°C
13 114 143 172 -50°C -30°C -10°C
14 100 134 168 -90°C -70°C -50°C
15 90 127 164 -130°C -110°C -90°C
en/universe_3_settings.txt · Zuletzt geändert: 13.01.2024 10:11 von dawnoftheuwe