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Uni 7 Settings

  • Uni Length 3 Months
    • Start 31.07.2026 Time: 18:00
    • End ?
  • Ecospeed 4x
  • Fleetspeed 1x
  • Buildspeed 2x
  • Shipyardspeed 2x
  • Researchspeed 2x
  • Startresources: 5.000 Met, 1.500 Crys, 0 Deut
  • Storagefactor: 5x (Storage is 5 times bigger)
  • 50% Fleet into Debris Field
  • 50% Defense into Debris Field (Effectively 15% because 50% of 30% non repaired def)
  • ? Galaxies
  • ? Systems
  • Galaxy-Type Ring
    • System 1 to System 2 is the same distance as System 1 to System 400, System 2 is 2 Systems from 400
  • Inaktive deletion after 21 Days
  • Position based Resourceboost ( see Table )
  • IPR Range x ?
  • Moons (Maximum 40%, double Chance for same Fleet, Sizefactor 0,4)
  • Galacost 42 Deut
New Features:
  • New Battleengine
    • Ionencanons stun
  • Piratebases
    • after reaching 10k Punkten
    • spawn every Monday
    • between 50 and 80% of the own fleet
    • Spawn with 5 hours of the players empire production
  • Distance between Systems halved
Changed Features:
    • reduce flightcost
  • Beginner-Interface
    • Menu points are hidden and get activated throughout the Tutorial
    • Limit: 5.000.000
    • Factor: x5
    • Outlaw (2 days after first activation, 7 days for every consecutive activation)
    • Inactives are also effected by Noobprotection
    • activated 48h after universe start
    • maximum raised to 90%
    • 20% of the players full Fleet need to be destroyed for a Wreckfield to be created
    • 7 Days Cooldown
  • Expo:
    • M/K/D Find chance: 50/33/17
Changes taken from Uni 6:
  • Enhanced Stats
    • enhanced
  • stats.json
    • once per week with delay
  • Research-queue
    • also visible on planets without a laboratory
  • Bashprotection per 24h
    • Per Planet 3 instead of 6
    • Per User 10
    • start times halved
    • 3h for players who were part of the battle
    • 1,5h for everyone else
Changes taken from Uni 5:
  • Warning on trying to colonize a thrid planet in a system added
  • Added a Custom version of Trashsim
    • Rewards are active from the beginning
Changes taken from Uni 2:
  • Mainplanet temperature is fixed (42)
  • First Colony gets the average Temperature and Size of the Position (see Table)
Changes taken from Uni 3:
  • Resource Hideout
    • Enables protecting Resources in relation to daily production. (1%-10%)
    • Metalstorage 5 → 5% of the daily Metal production is secure from raids
    • Crystalstorage 10 → 10% of the daily Crystal production is secure from raids
  • Spytech dependant Statistics
    • Initially only the Total points are visible. Only with higher levels of Spy research detailed points like Fleet, Points in Def, points in Research are visible.
    • Level 0 → Overall, Level 2 → Buildings, Level 4 → Research, Level 6 → Fleet, Def, Fightstatistic
[[planet|Planetsizes]] /Boni:
  • Crystalboost reduced
  • Planetsizes swapped
    • 1 and 15
    • 2 and 14
    • 3 and 13
Position Fields Planettemperature Uni 7 Resourceboost
Uni 4 Uni5/6/7
minimal maximal minimal maximal minimal maximal
1 104 138 172 98 131 164 220°C 240°C 260°C + 15 % Crystal
2 112 144 176 108 138 168 170°C 190°C 210°C + 9 % Crystal
3 120 151 182 122 147 172 120°C 140°C 160°C + 4 % Crystal
4 126 167 208 126 167 208 70°C 90°C 110°C
5 141 186 232 141 186 232 60°C 80°C 100°C
6 154 198 242 154 198 242 50°C 70°C 90°C
7 160 204 248 160 204 248 40°C 60°C 80°C
8 164 208 252 164 208 252 30°C 50°C 70°C
9 158 202 246 158 202 246 20°C 40°C 60°C
10 150 191 232 150 191 232 10°C 30°C 50°C
11 144 177 210 144 177 210 0°C 20°C 40°C
12 133 160 186 133 160 186 -10°C 10°C 30°C
13 122 147 172 120 151 182 -50°C -30°C -10°C + 3 % Crystal
14 108 138 168 112 144 176 -90°C -70°C -50°C + 6 % Crystal
15 98 131 164 104 138 172 -130°C -110°C -90°C + 10 % Crystal
en/universum_7_settings.txt · Zuletzt geändert: 19.07.2026 21:52 von reflexrecon