Jump to content

En/Bewaffnung

From pr0game Wiki
This is the approved revision of this page, as well as being the most recent.
🌐 Deutsch | English

Weapons

Weapons Power is calculated from the base value "Attack Power" * ( 1 + ("Weapons Technology level" * 0.1 ))

For example:

Assumption: Weapons Technology 3, Shielding Technology 4, Armour Technology 5

  • Cruiser: 400 * (1+(3*0.1)) = 520 points in Weapons Power

see also Combat Values