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Repair Dock

The Repair Dock is a new building that plays a critical role in the aftermath of battles.

Creation of Wreckfields

Wreck Fields are created when the defender loses at least 75% of their total fleet units. These fields contain the remains of ships that did not become part of the debris field (DF) (DF 40% ⇒ WF 60%). Wreck Fields are temporary and exist for 72 hours before dissolving into the planet’s atmosphere (deleted during PlanetRessUpdate).

The existence and contents of a Wreck Field are not visible in the galaxy view

Repair Dock Functionality

The Repair Dock enables the repair of a portion of a wreckfield's ships based on its level, starting at an effective 15% (25% x 60%). Repairs are free of resource costs and can commence 30 minutes after wreckfield creation. The maximum repair duration is 12 hours, calculated based on the number of ships selected for repair and the levels of the Shipyard and Nanite Factory. The user must manually deploy the repair order, or it will auto-deploy 72 hours after repair completion (on PlanetRessUpdate). Only one repair order is permitted per planet, but this order can include all repairable ships.

Espionage Reports and Repair Orders

While a repair order is active on a planet, espionage reports will indicate the number and type of ships under repair but will not reveal the completion or deployment times.

Notifications and Visibility

Players will receive notifications in battle reports when a wreckfield is created. However, only defenders will have visibility on the contents of the wreckfield.

Impact of Vacation Mode

Activating vacation mode will pause all timers, including those for repair orders and the deletion of wreckfields.

en/reparaturdock.1759618425.txt.gz · Zuletzt geändert: 04.10.2025 22:53 von thorv