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Repair Dock
The Repair Dock is a new building that plays a critical role in the aftermath of battles.
Creation of Wreckfields
Wreck Fields are created when the defender loses at least 75% of their total fleet units. These fields contain the remains of ships that did not become part of the debris field (DF) (DF 40% ⇒ WF 60%). Wreck Fields are temporary and exist for 72 hours before dissolving into the planet’s atmosphere (deleted during PlanetRessUpdate).
The existence and contents of a Wreck Field are not visible in the galaxy view. If a new battle creates additional wrecks, they are added to the existing field, and the 72-hour deletion timer resets. Like debris fields, Wreck Fields are linked to planets, even if the battle took place on a moon.
Repair Dock Functionality
The Repair Dock allows the restoration of part of the ships in a Wreck Field, depending on its level — starting at an effective 15% (25% × 60%). Repairs cost no resources and can begin 30 minutes after the Wreck Field is created.
The maximum repair time is 12 hours, calculated based on:
- the number of ships selected for repair, and
- the levels of the Shipyard and Nanite Factory
The player must manually start the repair order, or it will be automatically executed 72 hours after completion (during PlanetRessUpdate). Only one repair order per planet is allowed, but it can include all repairable ships.
Espionage Reports and Repair Orders
While a repair order is active on a planet, espionage reports show the number and type of ships under repair, but not their completion or deployment times.
Notifications and Visibility
Players receive battle report notifications when a Wreck Field is created. However, only defenders can view the contents of their Wreck Field.
Impact of Vacation Mode
Activating Vacation Mode pauses all timers, including those for repair orders and Wreck Field deletion.
Formula to calculate repairable portion:
(1−DF)×24+Level1.5100 (1−DF)× 100 24+Level 1.5
Wiederherstellbarer Anteil des Wrackfeldes Reparierbarer Anteil der Verluste, die ins TF gehen Kosten
Stufe % des WF 30% ins TF (Uni-Setting) 40% ins TF (Uni-Setting) Metall Kristall Deuterium 1 25,0% 17,5% 15,0% 20.000 2.000 3.000 2 26,8% 18,8% 16,1% 40.000 4.000 6.000 3 29,2% 20,4% 17,5% 80.000 8.000 12.000 4 32,0% 22,4% 19,2% 160.000 16.000 24.000 5 35,2% 24,6% 21,1% 320.000 32.000 48.000 6 38,7% 27,1% 23,2% 640.000 64.000 96.000 7 42,5% 29,8% 25,5% 1.280.000 128.000 192.000 8 46,6% 32,6% 28,0% 2.560.000 256.000 384.000 9 51,0% 35,7% 30,6% 5.120.000 512.000 768.000 10 55,6% 38,9% 33,4% 10.240.000 1.024.000 1.536.000 11 60,5% 42,3% 36,3% 20.480.000 2.048.000 3.072.000 12 65,6% 45,9% 39,3% 40.960.000 4.096.000 6.144.000
