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Uni 2 Settings


  • The Ressource production ist doubled(2x)
  • The research speed is tripled (3x)
  • 40% of destroyed fleet into debris field
  • Ringuniverse
  • Ringalaxy
  • Reduced prerequisites of Mineral, crystal and fuel research (Research lab 8 and Energy Technology 5 lowered to Research lab 4 andEnergy Technology 3)
  • New Planetsizes (see table)
  • HP all have the same temperature (50)
  • First colony has the average values for Size and Temp (see table)
  • changed formula for Deut production (https://codeberg.org/pr0game/pr0game/issues/61)
  • Changes to Expo chances (Metall, Kristall andDeut are found equally as likely)
  • Planetcreationalgorythm (First 50 planets get set randomly and spread out. After that its a 50/50 change for a Planet to be set into a new(empty) system or one with 1-2 existing planets.)

Planets

Planets are where most buildings and units (ships and defenses) are constructed.

While players may destroy („abandon“) their own colonies, players cannot destroy each other's planets (only their moons).
Additionally, all buildings on a planet are immune to damage from attacks.1)

Each planet has unique coordinates defining its position within a solar system.

Position within a system affects a planet's temperature - influencing resource production, and its diameter - defining the number of fields available to construct buildings on.

Planets can be renamed by clicking on the planet's current name at the top of the Overview page.

→ Weiterlesen...

1)
Productivity will be affected if the planet depends on energy from Solar Satellites, which are vulnerable.
en/universum_2_settings.txt · Zuletzt geändert: 03.11.2024 14:14 von reflexrecon