Universe 5
Appearance
This is the approved revision of this page, as well as being the most recent.
En/Universum 5
En/Universum 5
Universe 5
Status: running (unlimited runtime, started 2024-11-01, 18:00). See Universe Overview for a comparison with the other universes.
- Resource speed 1x, fleet speed 1x, build speed 1x, shipyard speed 1x, research speed 1x
- Starting resources: 1,000 metal, 500 crystal, 0 deuterium
- 40% of a destroyed fleet goes into the debris field
- 1 galaxy, 400 systems, ring galaxy type (system 1 to system 2 is the same distance as system 1 to system 400, system 2 is 2 systems away from 400)
- Inactive accounts are deleted after 42 days
- Planet-position-dependent resource boost (see table below)
- Sensor phalanx range 1x, Iraq attack range 1x
New Features
- Anti-Vulture System: limited protection after a major fleet loss
- Rubberband: catch-up mechanic that reduces build/research costs and thereby also times (activated with a delay)
- Warning when attempting to place the 3rd colony in the same system
- Honor Points
- Adjusted version of Trashsim to enable multi-sims
- Tutorial (rewards are activated with a delay)
Adjusted Features
- Maximum moon size 7,199 km (15.15% destruction chance)
- Repair Dock: 75% of the defender's total fleet must be destroyed to create a wreck field; the wreck field is no longer visible in the galaxy
Settings Carried Over From Universe 2
- Maximizer requirements lowered from Research Lab 8 and Energy Technology 5 to Research Lab 4 and Energy Technology 3
- New planet sizes, home planets with equal temperature (50°C), first colony at the average value
- Deuterium formula adjusted, expedition change, planet placement algorithm (see Universe 2)
Settings Carried Over From Universe 3
- Bad-luck protection for the first moon: with each 20% attempt, an additional X% is added (e.g. 2% per attempt → attempt 2 = 22%, attempt 8 = 34%)
- Players are no longer kicked out of vacation mode, inactivity kick from alliance
- Repair Dock (roughly 15–30% of the fleet), resource stash (Metal Storage 5 → 5%, Crystal Storage 10 → 10% not raidable), espionage-technology-dependent statistics detail
Planet Sizes/Bonuses
- Crystal boosts reduced
- Planet sizes swapped: 1 ↔ 15, 2 ↔ 14, 3 ↔ 13
Planet-Position Resource Boost
| Position | Resource Boost |
|---|---|
| 1 | + 10% crystal |
| 2 | + 6% crystal |
| 3 | + 3% crystal |
| 4–15 | no boost |