Jump to content

En/Rapidfire

From pr0game Wiki
This is the approved revision of this page, as well as being the most recent.
🌐 Deutsch | English

Rapid Fire

Rapid Fire is the ability of a ship to shoot multiple times in one round.

By default, a ship or defense unit fires exactly once per round of combat, hitting one random enemy unit.

Each class of ship has "Rapid Fire" against specific other classes of ship or defense, giving a chance to fire an additional shot against another random unit.<ref>Potentially even the same target as a previous shot.</ref>

Rapid Fire continues until the attacking ship either: fails one of these chance rolls OR fires upon a class that does not receive Rapid Fire from this attacker. (see table below)

Probability

The chance of an additional shot is given by: (Rapidfire-1)/Rapidfire

Rapid Fire 1 2 3 4 5 6 7 10 15 18 20 25 30 33 50 100 140 200 250 1250
Probability (%) 0.00 50.00 66.67 75.00 80.00 83.33 85.71 90.00 93.33 94.44 95.00 96.00 96.67 96.97 98.00 99.00 99.29 99.50 99.60 99.92

Example

Rapidfire example

The attacking Cruiser shoots at 1 of the 4 defending Light Fighters and deals 400 damage, of which 10 is absorbed by shields.
The struck Light Fighter is left with 10 hull points remaining and might be destroyed at the end of the round.<ref>Even if it had 0 hull points, it could still be targeted additional times this round.</ref>
Because the Cruiser has 6 Rapid Fire against Light Fighters, an additional shot is fired with ( (6-1) / ( 6 ) * 100 ) = 83.33% probability.
The extra shot randomly hits the Light Cargo which is also left with 10 hull points remaining (same base Shield Power and Hull as the Light Fighter).
Because the Cruiser does not have Rapid Fire against Light Cargo, the Cruiser ceases firing for the remainder of the round.

Table

Ship ↔ Ship Attacker
Defender Solar Satellite
Spy Probe
Light Cargo, Storm Transporter, Heavy Cargo
Recycler, Optimized Recycler, Colony Ship
Light Fighter Heavy Fighter Cruiser Battleship Planet Bomber Heavy Cruiser Battle Cruiser Star Fighter Battle Fortress
Solar Satellite 5 5 5 5 5 5 5 5 5 1250
Spy Probe 5 5 5 5 5 5 5 5 5 1250
Light Cargo 3 3 3 250
Storm Transporter 3 4 140
Heavy Cargo 2 3 250
Recycler 250
Optimized Recycler 100
Colony Ship 250
Light Fighter 6 9 200
Heavy Fighter 2 4 100
Cruiser 2 4 33
Battleship 7 30
Planet Bomber 25
Heavy Cruiser 2 2 18
Battle Cruiser 2 15
Star Fighter 5
Battle Fortress
Ship -> Defense Attacker
Defender Solar Satellite
Spy Probe
Light Cargo, Storm Transporter, Heavy Cargo
Recycler, Optimized Recycler, Colony Ship
Light Fighter Heavy Fighter Cruiser Battleship Planet Bomber Heavy Cruiser Battle Cruiser Star Fighter Battle Fortress
::: ::: ::: ::: ::: ::: ::: ::: ::: ::: ::: :::
Missile Launcher 10 20 15 200
Light Laser Turret 20 10 200
Heavy Laser Turret 10 100
Ion Cannon 10 100
Gauss Cannon 5 50
Plasma Cannon 3
Small Shield Dome
Large Shield Dome


See also:

Notes

<references />