Jump to content

Recycler

From pr0game Wiki
This is the approved revision of this page, as well as being the most recent.
En/Recycler
Recycler

Space battles kept growing in scale. Thousands of ships were destroyed, but the debris fields left behind seemed lost forever. Ordinary cargo ships could not get close enough to these fields without suffering massive damage from smaller pieces of debris. A new development in shield technology efficiently solved this problem. A new ship class emerged, similar to the Large Cargo Ship — the Recycler. With its help, the seemingly lost resources could still be recovered. Thanks to the new shields, small debris no longer posed a danger either. Through special multidimensional cargo fields, its cargo capacity could be expanded to 20,000. From Impulse Drive Level 17 or Hyperspace Drive Level 15 onward, the faster and more economical drive is used.


Construction Cost

All UniversesMetalCrystalDeuteriumEnergy
Default (identical in all universes)10.0006.0002.0000

Cost per unit built.



Requirements

Speed & Fuel Consumption

See also Flight Time and Fuel Consumption for the derivation.

EngineSpeedFuel Consumption/h
Combustion Drive Level 12.000300
Impulse Drive Level 174.000300
Hyperspace Drive Level 156.000300

Different in Universe 5:

EngineSpeedFuel Consumption/h
Combustion Drive Level 12.000300
Impulse Drive Level 134.000300
Hyperspace Drive Level 126.000300

Different in Universe 6:

EngineSpeedFuel Consumption/h
Combustion Drive Level 12.000300

Different in Universe 7:

EngineSpeedFuel Consumption/h
Combustion Drive Level 12.000300

Combat Values

Capacity20.000
Attack1
Defense10

Rapid Fire

AgainstShots
Espionage Probe5
Solar Satellite5