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Rule 3: Pushing

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Rule 3: Pushing

Pushing is fundamentally prohibited.

Pushing is defined as, for example, any resource transport or moon-shot attempt without appropriate compensation from lower-scoring accounts to higher-scoring accounts.
A trade must be completed within 24 hours.

!: Exceptions must be approved in advance by the moderators via ticket. :!:


:!: A missing approval or disregarding this rule can result in a ban :!:

Trading and Attacks

If players want to sell or distribute resources to other players, they may do so at a ratio between 75% and 125% of the market price.
This is meant to ensure that lower-scoring players don't have to pay inflated prices.
A higher-scoring player must sell resources worth at least 75% of the current market price to a lower-scoring player.
Higher-scoring players may give away resources to players with fewer points.
This only applies, however, until the receiving player catches up to the other player in terms of resource value.
1 point is equivalent to 1,000 resources.

Special Case

If, after attacks with Death Stars, it is not possible to distribute the captured resources within the 24h window,
this is generally permitted, but must be reported to the moderators.

Examples of Rule-Breaking Trading/Attacking

  • Player A (low score) deliberately sends their fleet as an attack against Player B (high score), with the intent to completely destroy it.
    In this case, the stronger player must open a ticket.
  • Players from a shared AKS (combat coalition) don't split the captured resources and debris field according to the 24h rule.
  • Player A tells others that they're quitting the game. For every recipient of this message, a 24h attack ban applies to those who were notified (starting from receipt of the message).
    In this case, the moderators must be notified.
  • Player A shares their fleet details (arrival, flight times, size, position etc.) with others so that this information can be used for an attack against Player A.
    This constitutes an unfair advantage over the remaining players and counts as providing resources (passive pushing). In this case, the moderators must be notified.
!: Should players exploit these examples to block attacks from other players, this action will be penalized accordingly. :!:
!: Note: Should there be any uncertainties or questions regarding the rules, it is advisable to consult with the moderators via ticket. :!:

Rule on Payment for Assistance with Recyclers (Recycler Help)

The player collecting may keep up to 20% of their captured share of the debris field and then send the remaining amount to the client.

Rule on Splitting a Found Debris Field (Not Self-Caused) Among Multiple Finders

The collecting player receives at least 90% of the debris field. The remaining 10% can be distributed among the other finders.
They receive a larger share because they bear the risk of collecting, provide the recyclers, invest the fleet slot, and later possibly distribute the resources.

Example

10,000 resources and one collecting person and 2 other people ---> 9,000 to the collector and 10% to the others, each 500 resources.

Farewell KBs

Farewell KBs (kill-mails) must generally be cleared with the moderator team in advance.
Farewell KBs are generally considered to be any deliberately caused fleet destructions carried out with the intent of quitting the game.
The moderator team reserves the right to cap extreme pulling achieved through the harvesting and distribution of the debris field and the resources.
This also applies to gifts made in connection with the farewell.

see also: