Universe 8
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This is the approved revision of this page, as well as being the most recent.
En/Universum 8
En/Universum 8
Universe 8
Status: soon running (permanent runtime, start 2026-11-13 18:00). See Universe Overview for a comparison with the other universes.
- Resource speed 2x, fleet speed 1x, build speed 2x, shipyard speed 2x, research speed 2x
- Starting resources: 5,000 metal, 1,500 crystal, 0 deuterium
- 40% of a destroyed fleet goes into the debris field
- ? galaxies, ? systems, ? galaxy type and ? universe type (system 1 to system 2 is the same distance as system 1 to system 400, system 2 is 2 systems away from 400)
- Inactive accounts are deleted after 28 days
- Planet-position-dependent resource boost (see table below)
- IPM attack range ?x
- Moons: 20% max chance, 1x size, 2% bad luck bonus for the first moon
- Galaxy cost 10 deuterium
New Features
- Scripts are forbidden
Adjusted Features
- Noob protection: limit infinite, factor × 5, outlaw period (2 days the first time, 7 days from the 2nd time onward), inactive players also fall under noob protection
- Rubberband: active from 27.11., maximum 50%, weekly 10% increase up to 80%
- Ion Cannon stun factor: 1 -> 2
- Phalanx: deactivated
- Expeditions: metal/crystal/deuterium find chance 34/33/33
- Battlehall delay: 6h -> 24h
- Pirate bases: Will be changed
Settings Carried Over From Universe 7
- Repair Dock: only 20% of the defender's total fleet must be destroyed to create a wreck field; 7-day cooldown
- Beginner interface: main menu items are unlocked over the course of the tutorial to reduce overwhelm
- Fuel Efficiency research: reduces flight costs
- Distance between systems halved
Settings Carried Over From Universe 6
- Extended statistics, stats.json once a week with delay, research queue visible even without a lab, bash protection per 24h (per planet 3, per user 10), server time in galaxy/phalanx, hold-time effects removed, espionage probe expeditions removed, Anti-Vulture System with halved start times — see Universe 6
Settings Carried Over From Universe 5
- Warning when attempting to place the 3rd colony in the same system, Honor Points, adjusted Trashsim version, tutorial (rewards active from the start)
Settings Carried Over From Universe 2
- Home planets with equal temperature (50°C), first colony at the average value
Settings Carried Over From Universe 3
- Resource stash (Metal Storage 5 → 5%, Crystal Storage 10 → 10% not raidable), espionage-technology-dependent statistics detail
Planet Sizes/Bonuses
- Crystal boosts reduced
- Planet sizes swapped: 1 ↔ 15, 2 ↔ 14, 3 ↔ 13
Planet-Position Resource Boost
| Position | Resource Boost |
|---|---|
| 1 | + 15% crystal |
| 2 | + 9% crystal |
| 3 | + 4% crystal |
| 4–12 | no boost |
| 13 | + 3% crystal |
| 14 | + 2% crystal |
| 15 | no boost |